Mod updated from 1.15.x to 1.17.x, Java models no longer working

Started by TheCodamanCrew on

Topic category: Help with modding (Java Edition)

Last seen on 23:57, 31. Aug 2022
Joined Apr 2020
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Mod updated from 1.15.x to 1.17.x, Java models no longer working

So I recently decided to continue an old project I left hanging for 1 year. In that time, 1.15.x was no longer supported, so I updated it to 1.17. The problem is that when I go to use a java model, only the base models are available. All my custom models aren't in the selection tab. I go over to the 3d models and see they aren't there. I go to reimport one to get the notification It already exists. How do I fix these java model bugs? Do I have to rebuild my mod from scratch?

Last seen on 23:12, 13. Aug 2023
Joined Nov 2020
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yeah... you have to put all…
Sun, 02/27/2022 - 15:17

yeah... you have to put all of ur models back into blockbench, then switch their model type to 1.17 mojimaps :/

Last seen on 23:12, 13. Aug 2023
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i believe you just need to…
Sun, 02/27/2022 - 15:19

i believe you just need to switch ur model type then re-export them. you shouldnt need to remake your mod

Last seen on 23:57, 31. Aug 2022
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But I can't see the models…
Mon, 02/28/2022 - 03:37

But I can't see the models to delete them in order to reimport them.

Switch Minecraft version to…
Mon, 02/28/2022 - 08:24

Switch Minecraft version to 1.16, they will show up.

And also one small tip for the future: try switching MCreator versions one-by-one, switching generators to fit the versions (so you go 1.15->1.16->1.17). It's way safer and you will be able to spot the changes to workspace easier (like for example switching from 2020.3 to 2020.5 had some changes that needed redoing some procedures, and samely 2020.5->2021.1 swapped out whole dimension-checking procedure blocks).