Topic category: Help with Minecraft modding (Java Edition)
Simple and short again, the boss I made won't shoot projectiles, not arrows, not the custom one I made (was just a basic item to shoot the projectile myself, but usable for the item texture)
In AI and goals, I have the option CHECKED to to ranged attacks, with "default item"(I guess if I had a model, I'd be able to put that there instead? not what I care for though gladly)
and either an arrow, or the item I am using for it as the texture, selected.
It says to add at least "one act aggressively against" AI task, to define targets, which, I'm assuming is OLD MCreator text, I do have combat tasks, and even if I was assuming wrong, I HAVE checked for any form of "act aggressively against" tasks, just in case it didn't mean a combat task.
And I don't have any combat tasks that have any "ranged" comment on them.
So uhhhhh...
I'm either doing something wrong, or missing something, either way, what do I do to get it to shoot projectiles of ANY kind?
I rearranged the tasks, because I had them out of order in a bad way, and as soon as I fixed that, it would range attack, nevermind for the post, I am just bad at reading I guess LOL!