(closed) "Projectile hits player" procedure applies to user

Started by Ushank on

Topic category: Troubleshooting, bugs, and solutions

Last seen on 21:22, 17. May 2024
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(closed) "Projectile hits player" procedure applies to user
Thu, 10/13/2022 - 00:03 (edited)

Players who use a ranged weapon with a player procedure have the procedure apply to them instantly

Edited by Ushank on Thu, 10/13/2022 - 00:03
Last seen on 03:59, 17. May 2024
Joined Oct 2021
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I have this problem all the…
Mon, 06/27/2022 - 15:01

I have this problem all the time and need help with it because I am trying to make a taser and it keeps tasing the player who shoots it and not the one who gets hit by it.

Last seen on 22:06, 17. May 2024
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Ik this thread is closed but…
Sat, 10/22/2022 - 22:10

Ik this thread is closed but I just wanted to add that you can make an "if [target entity] is NOT equal to [source entity]" then do whatever under the "if" procedure block