How to make sounds play at certain events?

Started by 0Azi0 on

Topic category: Help with MCreator software

Joined Apr 2022
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How to make sounds play at certain events?

I’ve been trying to make a mob that when it detects you it does a loud roar, and a little animation to go with it. And while it’s chasing the player I want it to constantly yell and make roaring noises, the problem? I have no clue how to do that, I know how to inport  sounds like walking and ambiance but like how would I make specific sound cues? I’m pretty new to the mod making scene so idk what I’m doing lol. Anyone know how you would do smth like that?

Joined Jul 2017
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most of the more complex…
Thu, 05/12/2022 - 14:52

most of the more complex things can be done with procedures

add a procedure on the tick update of the mob, and check if the mob has detected you

this can be done by checking if there is a player entity in a specific range (in the Entity Data section)

then play the roar sound

if it gets too frequent, you can do a thing where it constantly increases a timer variable by 1, and when the timer = 5 then it resets to 0 and plays the sound, this will make it play every 5 ticks