Started by
MinetestSore12
on
Topic category: Minecraft mod ideas exchange
I want to make a bunch of new loot tables for a multi-structure I'm working on. The structure is called "Underground Ruins" and is possibly the largest structure I'm working on.
I have an idea for how it's supposed to be:
- It can't be way too overpowered.
- It can't be too common either
- It has to match the feel of the environment (abandoned)
- The center loot table has the best loot in the entire multi-structure
- The outer loot tables can have mediocre loot
Each room should have a chest or double chest of loot.
Thanks in advance!
Outer Lootable: string, gunpowder, redstone, moss, books, and vines
Center Lootable: Books, Enchanted books, string, damaged tools, gold ingot, and iron armor or better.
What do you think?
So in the common zone (5~10 rolls), you could have:
String, sand, iron and gold nuggets, and other dungeon and abandoned mineshaft-like common loot.
For rare zone (1~3 rolls), you have
Iron and gold ingots, redstone, lapis, diamonds, basic armor (not diamond or above)
And for more rare zone (0~2 rolls), you have
golden apples, enchanted apples, enchanted books, diamond or netherite armor, diamond horse armor, diamond or netherite tools.