Topic category: Mod ideas exchange
I want to make a bunch of new loot tables for a multi-structure I'm working on. The structure is called "Underground Ruins" and is possibly the largest structure I'm working on.
I have an idea for how it's supposed to be:
- It can't be way too overpowered.
- It can't be too common either
- It has to match the feel of the environment (abandoned)
- The center loot table has the best loot in the entire multi-structure
- The outer loot tables can have mediocre loot
Each room should have a chest or double chest of loot.
Thanks in advance!