Started by
Egaming
on
Topic category: Advanced modding
I want to make an enchantment that spawns spikes when the vanilla shield is hit by an entity. I finished making the enchantments and everything but i still need to figure out how to detect if an entity hits the shield. Would anyone help me
Create a standalone procedure, add these blocks ...
Have fun.
you can also make a tag called sheilds then use the is item in tag<sheilds>