Topic category: User side tutorials
So with the recent 2022.1 MCreator update, I realized that one of my biomes covered a HUGE portion of the world, with the other biomes not being found. The fix is actually simple. You simply change the value to 10 for the standard rarity! (make it higher or lower to make it more common/rarer, but not TOO high or low, or it may cover a huge chunk of the entire world, or not be found at all).