The Formula for Ranged Weapon damage

Started by RedWirePlatinum on

Topic category: User side tutorials

Last seen on 05:49, 25. Apr 2024
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The Formula for Ranged Weapon damage

I figured I should post this since I made a mistake where I have mistaken the formula for ranged weapons and ended up making my sniper do 160 damage.

To calculate the damage your ranged weapon will do, use this: (Projectile Power) x (Projectile Damage) x 2.

Personally I thought it was just "Projectile Damage x 2" cause my sniper had a power of 8 and damage of 10 so... you can imagine how that went.

Last seen on 07:34, 23. Apr 2024
Joined Mar 2019
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try making an entity that…
Sat, 05/28/2022 - 01:14

try making an entity that have max hp. and when it loses heal it shows the loss hp in chat. 

if health < max health

     send to chat (create text with) max health - health 

     set health to : max health

 

And just shoot a projectile (this is way better than just know the formula)

Last seen on 07:27, 16. Jan 2024
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for some reason i have a…
Mon, 12/18/2023 - 12:35

for some reason i have a weapon that has a projectile power of 0.85 and does 7 damage, and it does 13 damage..

how do i fix this cause the (projectile power) x (damage), so this really doesn't make any sense

Last seen on 07:27, 16. Jan 2024
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the projectile power damage…
Mon, 12/18/2023 - 12:36

the projectile power damage formula doesnt really make any sense in this situation basically