Topic category: Mod ideas exchange
So my mod allows players to craft items that are etched into their own souls to give them powers and consumes experience levels when used. It's a late-game mod which means that you'd get them near the end of the game.
Usually at the end of the game, the game gets too easy for most players, so I need ideas for powerful bosses or enemies that can be found or summoned very late in game to extend Minecraft's gameplay. Those enemies must be difficult to kill with normal equipment (around as strong or stronger than the upcoming warden).
Rules set for the enemies:
1. Enemy must not rely on health only on health to be tough to kill.
2. Enemy must not be Herobrine or something similar to it.
3. Must have at least one unique mechanic.
4. Must be original.