Started by
Ypermat
on
Topic category: User side tutorials
Once you launched the game with The Lost Cities installed, you should see a config file appear.
Here, you want to create a pre-initialised* config file to overwrite the others. You should name it "userassets.json".
*the common.toml loads assets in a pre-defined order. The userassets.json is loaded in last, so it will for sure overwrite all the other assets loaded before. If you want to create multiple json, add it in the common.toml, in the "assets" tab.
Then, you can put your loot tables in the "userassets.json".
My mod namespace in the Workspace settings
[
{
"type": "condition",
"name": "chestloot",
"values": [
{
"factor": 8,
"value": "lostcities:chests/lostcitychest",
"range": "4,100"
},
{
"factor": 8,
"value": "lostcities:chests/lostcitychest",
"range": "-100,-3"
},
{
"factor": 20,
"value": "lostcities:chests/raildungeonchest",
"inpart": "rail_dungeon1"
},
{
"factor": 20,
"value": "lostcities:chests/raildungeonchest",
"inpart": "rail_dungeon2"
},
{
"factor": 1,
"value": "minecraft:chests/buried_treasure"
}
}
]
Example
Edited by Ypermat on Mon, 05/30/2022 - 12:20