Raycasting procedure starting at xyz

Started by Ali107 on Wed, 06/08/2022 - 09:58

Topic category: Feature requests and ideas for MCreator

Last seen on 00:20, 9. Aug 2022
Joined Jul 2020

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Raycasting procedure starting at xyz
Wed, 06/08/2022 - 09:58

There should be a raycasting procedure that allows us to input the XYZ of the start and the end position of the raycast instead of the one already in mcreator that fixes the start position on the given entity's head position.