Help with creation of projectiles?

Started by FloweyWave on Wed, 07/20/2022 - 20:03

Topic category: Help with MCreator software

Last seen on 18:54, 22. Jul 2022
Joined Jul 2022
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Help with creation of projectiles?
Wed, 07/20/2022 - 20:03

So I would like to create an item that can cast certain abilities if you press specific keys. While the item and key-detection work great, I struggle with projectile-related abilities. For now, I would be totally fine with the basic one, which simply creates a slow-moving projectile unaffected by gravity in the direction the player is pointing that slows and deals damage to the first mob/player it hits - when the player clicks on "R". The "R" detection works, now I just need to make this projectile work. Any advice would be deeply appreciated <3

Last seen on 04:18, 4. Oct 2022
Joined Jan 2022
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Set power to 0.5, then in…
Sat, 07/23/2022 - 04:21

Set power to 0.5, then in the "on projectile tick update" option put the procedure (set no gravity of entity to false) in. change "false" to true, and change "event/target entity" to "immediate source entity". "Immediate source entity" can be found under Minecraft components. This should result in a slow projectile that is not affected by gravity.