Started by
Suddz
on
Topic category: Help with Minecraft modding (Java Edition)
So I am trying to make an item swap to a different model with the "set item in main/off hand" procedure look seamless but the "ready" item animation is making it not possible.
I have tried to grant high amount of haste but even with the faster haste/attackspeed the animation is still there. And having an item texture animation is not working for my idea.
Is there a way to make the item swap model without that animation?
Thanks!
You could use the nbt tag custom model data to make animations on items by cycling through the different models with a procedure that is setting the nbt tag.