Custom display layer for entities

Started by Softi on

Topic category: Feature requests and ideas for MCreator

Last seen on 17:02, 2. May 2024
Joined Jul 2022
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Custom display layer for entities

In the entity interface there is a regular texture and a glow texture. Having the glow texture display on top of the regular texture.

I believe we should have another texture layer than can be displayed within a procedure, relying on a return true/false value. This would allow custom and variating entity textures with ease!