Biomes + ore generation restricted to depth (y-level)

Started by FragantA4sheet on

Topic category: Help with modding (Java Edition)

Last seen on 07:21, 7. Feb 2023
Joined Jan 2022
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Biomes + ore generation restricted to depth (y-level)

Hi there,

Wondering if anyone knows a method to restrict biome and potentially to within certain y-levels? Also if there's anyway to restrict biome generation to be next to other specified biomes?

As for ores is there anyway to set more than one y-level restriction for generation? E.G If I wanted to generate a certain ore very deep in the ground but also at the peak of mountaintops?

Also wondering how to not spawn any custom tree dirt blocks within a biome (I know spawning custom structures works, but wondering if there's a workaround for the MCreator feature for tree generation)

Thank you!

Last seen on 23:01, 18. Apr 2024
Joined Jan 2023
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I too am struggling with theā€¦
Sun, 04/14/2024 - 22:26

I too am struggling with the biome related problem. I want to create a strictly underwater biome, but don't know how to force the y-level of the biome to be at the water level. Though, the fact that this post is 2 years old concerns me that it wont recieve a reply.