I have two questions about Nerdy's Geckolib Plugin:

Started by ILikeMakingMods2103 on

Topic category: Plugins and third-party tools

Joined Jul 2021
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I have two questions about Nerdy's Geckolib Plugin:

The version of the plugin is the last one for 2022.3

1: Is there a way to make it so an animated entity's texture works just like a horse texture? By this I mean that on spawn, it can have one of different textures.

2: How do I make it so whenever there's an Item entity near the previously mentioned entity, it will check if the item is tagged as meat and then despawn the item entity and play an animation?

Thank you for reading this forum.

Joined Feb 2018
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@ILikeMakingMods2103 I…
Wed, 01/25/2023 - 19:29

@ILikeMakingMods2103

I uploaded a Plugin that adds Entity Textures Features Mod into MCreator.

With this you can make different Textures using Optifine Properties.

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@GamesofFreak Does this…
Tue, 01/31/2023 - 05:45

@GamesofFreak

Does this plugin have compatibility with Nerdy's Geckolib Plugin?

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No
Tue, 01/31/2023 - 05:58

No

Something that requires…
Tue, 01/31/2023 - 09:03

Something that requires optifine is never a good solution. Besides, making texture variants is a very simple thing to do with some code.