@Obskuria I just registered to ask this. I'm trying to give one mob in my mod this texture, and there is literally NO RENDER TYPE in Entity Renderers. Maybe I'm not looking there? what to do? Help...
Java knowledge is required to implement this thing, only in this case it will be easy to implement inside MCreator by locking the entity code. You need to overwrite EntityRenderer#render in your entity renderer class and apply the required render type from RenderType when calling EntityModel#renderToBuffer. One of the renderToBuffer arguments is the VertexConsumer, which is created with the render type defined. Vanilla code examples are the best tutorials.
Is a Shader.
This is not possible inside of MCreator.
Only with Coding.
You are wrong, this is more than possible inside MCreator as all that needs to be changed is the RenderType in the mob/block render code.
And What Render Type is it?
RenderType#endPortal and RenderType#endGateway
@Obscuria
If you have a way or ability to help us make these kind of blocks, it would be very beneficial.
@Obskuria
I just registered to ask this. I'm trying to give one mob in my mod this texture, and there is literally NO RENDER TYPE in Entity Renderers. Maybe I'm not looking there? what to do? Help...
@Feellian
Java knowledge is required to implement this thing, only in this case it will be easy to implement inside MCreator by locking the entity code. You need to overwrite EntityRenderer#render in your entity renderer class and apply the required render type from RenderType when calling EntityModel#renderToBuffer. One of the renderToBuffer arguments is the VertexConsumer, which is created with the render type defined. Vanilla code examples are the best tutorials.
how to do this with blocks
how to do this with blocks
they said that already
there is no rendertype class for blocks
there is no rendertype class for blocks
https://www.mediafire.com/file/66esp04crhtnw6r/Screenshot+2024-07-13+at+17.58.24.png/file