Tying Ranged Item Damage to Charge-Time

Started by jive on

Topic category: Help with modding (Java Edition)

Last seen on 07:30, 20. Feb 2023
Joined Jan 2023
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Tying Ranged Item Damage to Charge-Time

I was wondering if there's a way to vary a ranged weapon's damage depending on how long you charge it through procedures? I'm not very good with logic and navigating MCreator just yet, so some guidance would be much appreciated!