Started by
Purple19842
on
Sat, 02/04/2023 - 20:54
Topic category: Advanced modding
I am making a mask that makes illagers not attack you, right now i have:
When entity sets attack target,( if source entity is Illager,( if player has item in slot()))
I need a way to change the illager into either a neutral of passive mob.
There may be a way by setting nbt tags, but I am not sure.
Any help would be greatly appreciated