Started by
Purple19842
on
Topic category: Advanced modding
I am making a mask that makes illagers not attack you, right now i have:
When entity sets attack target,( if source entity is Illager,( if player has item in slot()))
I need a way to change the illager into either a neutral of passive mob.
There may be a way by setting nbt tags, but I am not sure.
Any help would be greatly appreciated
It's possible with a new Event.
Sadly this Event is only available to a newer Version of Forge.
I'm planning to add this Event for 1.19.2 instead.
Check this Post what I'm currently developing.