Started by
Phantom
on
Topic category: Help with MCreator software
I've created a Ranged Item. It's supposed to drop a potion wherever the projectile lands, but it also drops the potion at the player's feet once the projectile lands. I've used the "Execute command [...] in the name of [Event/target entity]" block in the procedure. The "[...]" is where I've put the working command. Is there a block like "Target entity" or any other solution to this problem?