[Solved]Tree/StructureGeneration in Custom Dimension/Biome

Started by xTremQuick on

Topic category: Help with MCreator software

Last seen on 21:29, 30. Aug 2023
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[Solved]Tree/StructureGeneration in Custom Dimension/Biome
Wed, 07/19/2023 - 20:42 (edited)

Hey there!

I want custom trees to spawn in my custom dimension and Biome. If I use the Tree Generation tool in the features Tab of the Dimension I cant get any trees, cuase there is no dirt in the dimension. If I build a tree and import it as structure and let the structure spawn, the trees spawn in the air and underwater and trough walls. I disabled the air spawning of the tree structure and restrcted the blocks it should spawn on to the Blocks of the ground of my dimension. Any help on this?

Edited by xTremQuick on Wed, 07/19/2023 - 20:42
Last seen on 21:29, 30. Aug 2023
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So what I am looking for, is…
Tue, 07/18/2023 - 19:59

So what I am looking for, is that no Block of my Structure is allowed to replace any block other than air

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I fixed it. if anyone is…
Wed, 07/19/2023 - 17:40

I fixed it. if anyone is curious about how I did it:
1. I adjusted the offset, so that the structure doesnt spawn where the Structure Block was but spawns where the lowest Log of the Tree is:

2. I checked if the Block where the lowest Log of the Tree spawns is air an if the Block below that is prismarine (The Block I uses fo the highest Layer of the ground in the dimension):

this is how it looks like Ingame now: