This is MInecraft Ultra Hard Mode.
A lot of players who have played this game for more than a decade are bored because it's too easy for them now, but this mod will make them struggle too, with a lot of minecraft modified mechanics and features that make this game really hard keeping it Vanilla.
MOD FEATURES:
Monsters deal more damage (a lot)
Monsters have more defence (a lot)
Monsters become faster when they target an entity to attack
There's a forty percent chance that when a creeper spawns it is charged
Monsters stop burning in lava if they survived in it for 2 seconds
When players block attacks with shields they still take half a heart of damage
If a player is killed by a boss (Wither, Warden, Enderdragon) The boss will restore it's entire health
Golden Apple nerfed
Enchanted Golden Apple nerfed
Totem of Undying nerfed
Players are slower than usual
If a player gets the effect hunger they get the effect poison too
When a player has 1 hp (half a heart) they get the effect blindness
When players respawn they only have 9 hp (4,5 hearts)
Players catch fire for 5 seconds when they enter the Nether
You can't play in peaceful, easy or normal mode, it automatically sets it back to hard mode everytime is changed
When you have elytra equipped every second there will be a 5% chance for you to take damage (6Hp or 3 hearts) and the elytra too (4 Hp of Item Damage)
When you eat a golden carrot 2 will be removed from your inventory instead of 1 (there's a low chance that the number of removed carrots will be 3 or only 1)
You get more fall damage
Every time a player is attacked there's a 25% chance that a random piece of the armor they're wearing will be damaged three times more than usual
Every time a player attacks an entity there's a 25% chance that the weapon they used will be damaged two times more than usual
All food saturation nerfed (except golden carrots)
Tools are damaged twice after being used to mine a block
When you enchant an object with mending the enchantment is removed, you only get 6 XP levels
Wither has more regeneration than usual
Warden has regeneration
Ender Dragon has regeneration
When you drink a potion every other potion gets a 25 seconds cooldown
If you set the difficulty to peaceful all players are killed
Vexes spawn in End
You can't place beds in End
CurseForge Page:
https://www.curseforge.com/minecraft/mc-mods/ultra-hard-mode
Modrinth Page:
NEW FEATURES:
When you have elytra equipped every second there will be a 5% chance for you to take damage (6Hp or 3 hearts) and the elytra too (4 Hp of Item Damage)
When you eat a golden carrot 2 will be removed from your inventory instead of 1 (there's a low chance that the number of removed carrots will be 3 or only 1)
You get more fall damage
Every time a player is attacked there's a 25% chance that a random piece of the armor they're wearing will be damaged three times more than usual
Every time a player attacks an entity there's a 25% chance that the weapon they used will be damaged two times more than usual
All food saturation nerfed (except golden carrots)
Tools are damaged twice after being used to mine a block
When you enchant an object with mending the enchantment is removed, you only get 6 XP levels
Wither has more regeneration than usual
Warden has regeneration
Ender Dragon has regeneration
When you drink a potion every other potion gets a 25 seconds cooldown
If you set the difficulty to peaceful all players are killed
Vexes spawn in End
You can't place beds in End
CHANGES:
incremented charged creepers spawn rate from 20% to 40%
some optimization for monsters effects
added the tag "all_food_tag"
added the tag "all_beds_tag"
Warden Buffed
BUG FIXES:
Fixed a bug that caused players to get the status effect blindness even if they had 1 hearth in certain situations
Fixed a bug that caused villagers and allies to have extra health
Nice mod!