Mels Home And Away

Published by melanon68 on
Downloads:
161
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Category
Project status
Stable
License
Public Domain
Modification type
Supported Minecraft versions
1.16.5

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Mels Home And Away
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Built in Sept 2021, for Minecraft 1.16.5, Forge, with the Help of MCreator

Sethomes and random teleports in item form.
Right click with a Go Home item to set home, it should glow now. Right click again to teleport back. Craft it to clear saved home. Left click to name, no anvil needed.
Works cross dimension for the Overworld, Nether, and End. It should be able to return you from other dimensions too.
Going modded? Craft it with a cobblestone to break it's cross dimension abilities, but allow it to work in any dimension.
Right click with a Get Away item to teleport within your current dimension. Has a 5000 block radius. Searches for "air" "air" "solid" for your safety.
My second mod. Unlikely to be updated. Anyone can use and take ideas from this.
Enjoy
-Mel

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Crafting Recipes
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Go Home

Bricks, Bricks, Bricks
Bricks, Lodestone, Bricks
Bricks, Bricks, Bricks

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Go Home Within Dimension

Cobblestone, Go Home
(Shapeless)

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Get Away

Enderpearl, Enderpearl, Enderpearl
Enderpearl, Lodestone, Enderpearl
Enderpearl, Enderpearl, Enderpearl

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Modification files
MelsHomeAndAway-1.16.5-1.10.jar - Added a naming GUI to left click of Go Home items Uploaded on: 10/07/2021 - 05:48   File size: 68.58 KB
Changelog

1.10 - Added a naming GUI to left click of Go Home items

this kind of mods should use the Curios Api Slot and when a Key is pressed, if the item in the Custom Slot, it teleports you

If, else blocks. While loops. Variables. Procedure calls.
While it may not need all of the class tags manually defined for every item (autofilled gui for item/tool/block/... creation) or the precision of most languages (oh no, i forgot a semicolon...) it is still using the broad structures of coding.

when you explain it like that, it sound like code, but you legit just click buttons and connect blocks
like MCreator does the whole part, it will import everything necessary automatically. You don't even need to connect the Launcher to the Workspace