Randomly Generated Entities

Published by GodDoge on
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Project status
In development
License
All Rights Reserved
Modification type
Supported Minecraft versions
1.18.x

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Information

Unlock the secrets of minecraft.

So i made this mod originally for my friends to enjoy, then i thought: "hey, why dont i upload this to the public?" so i did it.

AntiEntity

The AntiEntity is an entity that had rejected its appearance and behavior, writiting itself a new
AI.


They deal heavy damage and can be tamed with circuits. attempt to kill it may carry a heavy price.
They may have an engineer variant.

 

Engineered AntiEntity

The Engineered AntiEntity is a weak version of the antientity. it is not reliable and is yet used for research purposes.

Rarely used for combat. It wields a totem and a
golden sword, Like the piglins.

 

Undead Entity

The Undead Entity is similar to the antientity, despite having dark green limbs and a bright green face. They are spawned when an antientity
dies or when a necromancer kills.

They deal heavy damage and can be tamed with circuits. attempt to kill it may carry a heavy price.

 

Friendly Entity

The Friendly entity is an entity that spawns when an undead entity or another passive entity dies.

Upon attacked, they release a regeneration effect, making it harder to kill. Nothing will happen when it dies.

 

Average Entity

The Average Entity is the first enemy that spawns in the night. It antagonizes anti entites, undead entities, necromancers, engineers,

iron golems, and the player. They can also be spawned by weak entities that succumb.

 

Weak Entity.

The Weak entity speaks by its name. It is the weakest entity and require armor, a sword, and a totem just to fufill its job. 

Its purpose is similar to the average entity. But upon death, it comes back as an average entity.

Wrath Take Hold.

 

Strong Entity.

The Strong Entity lives up to its name. It is the strongest entity and is extremely overpowered when working with other hostiles.


It has the strength to kill an antientity or undead entity (or more if has assistance.), also summoning an weak entity.

 

AntiEntity(ENGIE)

The Engineer Variant, otherwise nicknamed "Engie" Is an antientity that wields the engineers clolthing. 

An AntiSword And AntiAxe, As if it had gained sentience. Its sword deals 14 hearts, making the anti entity stronger.

This also spawns when an AntiEntitySpawner dies.

 

AntiEntitySpawner.

An entity that cannot spawn naturally. It spawns 4 antientities when spawned, spawns 1 antientity when right-clicked.

 it is immobile, yet it can still attack its enemies, but it spawns an engineeredantientity to prevent death.

upon death, it will explode and spawn an AntiEngie.

 

Engineer.

The Engineer was supposedly Steve, But the antientity had changed its AI, turning the engineer
into a support entity. 

It focuses on converting enemies into antientities(engineered). Though it relies on the help of its allies to help defeat its enemies.

 

Necromancer.

The Necromancer is a human that specializes in reanimating its enemies into undead entities,

Turning them against the enemy. They share almost the same stats as the builder But their staff deals 15 damage.

 

 

 

Before you download this mod, you may be asking: "Well how many hearts do they have? how many hearts do they deal?" well... you'll have to find out. but they may have over 50+ hearts. so choose wisely between fighting early-game.
There is a secret key to summon an antientity. there is a custom biome, known as "Home of the anti". There is an extension to this mod, but that will be another time...

(mod based on RGD on roblox)

Enjoy :D

Modification files
Randomly Generated Entities (Update 1).jar - The Secrets Of Minecraft. Uploaded on: 03/29/2023 - 23:32   File size: 328.56 KB
Changelog

===[3/29/23]===

Added AntiDrone (AntiWolf)

AntiDrone

Otherwise nicknamed "AntiWolf". -15 maxhearts has been taken away.

It can ressurect upon death. It carries a totem. Making this entity unkillable.

Upon killed, it will become wild again.