Download modification file

< Back to modification page

Download of stasis_rewritten-0.4.1.jar for Stasis: Rewritten should start shortly ...

If the download does not start in a few seconds, click here to manually start download.

The files on the mod pages are uploaded by the community and are not official or affiliated with Pylo in any way. In case of any copyright infringement or suspicious downloads, please let us know as soon as possible on our contact form.

Posted by: Blitzz
File description: Previous release. Forge. 1.20.1
File size: 17.3 MB
Total download count (all mod files): 106
Mod changelog:

v0.5.2 Ditto.

  • Ditto.

v0.5.1 TA4DLF2EU: Hotfix

  • Extra ancient debris should now drop actual ancient debris. Sorry if this affected you in the last versions.
  • Two new summoner weapons to fill the enormous progression gap
  • Added universal smithing templates to combat that one JEI thing about smithing recipes
  • Fixed some recipes (like white chocolate chip cookies)

 

v0.5.0 The Agonizing 4-Day-Long Fix to Everything Update [BETA]

  • The Exotic Warehouse merchant is now traveling and roaming the overworld! 
  • Implemented the missing third boss of the Dead Frontier, the Exo-Beetle.
  • The obelisk should no longer spawn near the origin (it now spawns in the west around x: -1800-ish.)
  • Likewise, an alternative way to get to the Dead Frontier is available. Start trading with villagers.
  • Fixed a lot of things that would crash.
  • Rebalanced and nerfed some things.
  • Deleted (most of) unused/unnecessary/really bulky elements.
  • Most things that didn't work as intended should work as intended now.
  • Tags are more consistent.
  • New armor dropped.
  • Bosses in general have been "reworked" a bit. This is related to fixing crashes and the frustration of fighting Hakas from afar.
  • Trophies have been added for two bosses under special conditions.
  • Canon mode has been updated considerably. It's still very far from finished.
  • New summoner tools added after failing to implement some QOL updates to their AI.
  • Environmental penalties are no longer enabled by default.
  • more+

v0.4.1 Coldfix

  • The white pen should no longer be leaking + the saw blueprint is now called the saw blueprint.
  • Added drops for wasps and ants.
  • Added a missing recipe.
  • "Rebalanced" the railgun.

v0.4.0 Frontier Update

  • Very small update that adds in 100+ elements. [1,407 elements in total.]
  • Actually fixed the Prima Island spawn problem. For new worlds at least.
  • Fixed (and likely added) some inconsistencies.
  • Reoptimized some thingamajiggies (armor set specials) and whatchamacallits (i genuinely don't remember)
  • Deleted test items that have served far beyond their purpose.
  • The Dead Frontier is now accessible in Survival. :) It is now [66%+] done.
  • Added more armor.
  • Added sliced cake.
  • Expanded the summoner's arsenal. Working on this was a pain in the 'arse'.
  • Added lore. And NPCs.
  • and more...

v0.3.4 The Fix that Saved M*necraft

  • Fixed Damashun possibly crashing the game.
  • Fixed Ariken environmental effects by making sure they say in Ariken.
  • Added a few new weapons.
  • Possibly fixed purified amethyst shards.
  • Added at least 150 mod elements and removed a few.
  • Added new dimension Dead Frontier. Still a massive W.I.P., so inaccessible in Survival.
  • Actually put stage progression to use.
  • Added 5 paintings.
  • Added new foods.
  • and more...

v0.3.2 Ariken Update: Hotfix

  • Removed ~2 mod elements.
  • Removed Lift and Descend Keybinds.
  • Forgot to make leaves not drop themselves.
  • Changed advancement description of an advancement.
  • Removed a couple spawn eggs.

v0.3.1 Ariken Update

  • Added ~250 mod elements
  • Added food.
  • Possibly fixed spawning on Prima Island when spawn hasn't been set with a bed yet.
  • Added new dimension Prima.
  • Added 15+ sounds.
  • Added new gamerule.
  • Rebalanced some things.
  • Added entities for Ariken.
  • Added new blocks.
  • Added new recipes and tags.
  • Some tags have been standardized a bit more.
  • PSA: Do not attempt to spawn the Alpha Construct.

v0.2.1 - Initial (stable) release

  • Added 687 mod elements.

How to install a mod?

If you are looking on how to install modifications made with MCreator, check MCreator's wiki. There you can find detailed instructions of the process. If the mod has special instructions or steps for the installation, make sure to read through the mod page for any details.

MCreator's Community

Become a member of MCreator's Community and participate in one of the biggest Minecraft modding knowledge base and mod sharing platform in the world. Share your creations by uploading your mod to the community pages, or by posting to forums, by commenting, rating and sharing creations of other users or simply by learning from our Wiki.

Publish mods you made on the community pages

Did you make an awesome mod with our software and you what to share it with other users of MCreator? If you have a user account, you can publish your mods on the MCreator's Community and participate in the mod of the week contest which boosts your mod's popularity, downloads, and its presence on the internet.

What is MCreator?

MCreator is a software used to make Minecraft mods (mod generator) without programming knowledge and is developed by Pylo. It's very simple to use, and its concept is easy to learn. With it, you can make your own mod in minutes! MCreator is a great tool to learn Minecraft computer programming and to learn basic concepts of software programming. Learn more about MCreator.



Donate to MCreator

MCreator is a free project developed by people working on this project in their free time. Help us cover costs of development, support, and servers and show us your support by donating :)