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Posted by: A.C.E.
File description: A huge bug patch and balancing update for A.C.E.S' MC Overhaul.
File size: 16.61 MB
Total download count (all mod files): 419
Mod changelog:

Beta Release 1.0.6
Designed for Forge, Minecraft 1.20.1
**WARNING: Updating to this version from a previous one may delete ANY BLOCKS with new blockstates (placed and unplaced)**

ADDITIONS:
-Nickel & Tin Cage Lights for all existing Cage Light colors
-Brown Desk Lamp (The only missing color that was missing)
-Limestone; A new type of stone (like granite/andesite/diorite) that generates inside Malachite Geodes and Lush Caves/aquatic biomes
  -Variants:
    -Corner
    -Halve
    -Slab
    -Stairs
    -Wall
-Polished Limestone; a refined version of Limestone
  -Variants:
    -Corner
    -Halve
    -Slab
    -Stairs
    -Wall
-Malachite; A new decorative gemstone that can spawn in geodes
  -Variants:
    -Corner
    -Halve
    -Slab
    -Stairs
-Budding Malachite; similar to Budding Amethyst, and can spawn       Malachite Buds
-Malachite Bud/Cluster; similar to Amethyst Bud/Cluster, and drops Malachite Dust when destroyed
-Malachite Dust; Can be used to advance the oxidation level of copper blocks
-Cut Malachite; refined malachite block

BUG FIXES:
-Modded Diamond Tier Ores now spawn in huge patches extremely rarely
-All Sickles can now be placed in Tool Kit/Box/Chests
-Some custom projectiles are now properly shot from Dispensers
-Animal noises are now localized (volume is now dependant on distances from creature)
-Demonic IV and Demonic V enchantments now properly increase damage to nether mobs

CHANGES:
-Added blockstates to several blocks including:
  -Blueberry Bush
  -Essence Berry Bush
  -Lettuce Crop
  -Rice Crop
  -Strawberry Crop
  -Corn Crop
  -Cucumber Crop
  -Tomato Crop
  -Redstone Counter (1,2,&4 Capacitor versions)
  -Heat Sensor
  -Crucible
  -Bathtub
  -Aluminum Cage Lights (all colors)
  -Copper Cage Lights (all colors - Waxed & Unwaxed)
  -Light Bulbs (all colors)
  -Light Fixtures (all colors)
  -Redstone Lamps (all colors)
  -Hellthorn Vines
(Blocks with new blockstates should behave the same as before but now require less code, improving performance)
-The following animals now drop cooked food when killed whilst holding Fire Aspect or Flame enchanted items:
  -Beaver
  -Crab
  -Deer (Buck & Doe)
  -Elephant
  -Goat
  -Jellyfish
  -Squirrel
  -Wolf
-Tweaked animal noise subtitles to better match vanilla
-Ducklings now have custom sounds
-Removed duplicated Vanilla Textures used by the mod, blocks that used to reference these textures now reference Vanilla Texture directly (Decreasing size and improving performance)
-Changed several block bounding boxes to better fit block model
-Changed several item flavor text colors to better match vanilla
-Imp Staff projectile power is now dependant on charge time
-Tweaked Cheese texture
-Tweaked Cheese Wheel texture
-Tweaked Butter texture
-Tweaked Damned Trapdoor texture
-Increased saturation of Raw and Cooked Duck textures
-Sickle durability now takes more damage based on how many crops are destroyed when swung
-Sickles now have flavor text describing their behavior
-Counters now have a brief delay for accepting new input after releasing their charge
-Activated Heat Sensors now emit light (level 7)
-Closed blinds are now slightly opaque (decreases light level by 10)
-Removed Cut Lapis and variants
-Removed modded duplicate of ‘Cracked Nether Bricks’
-Rearranged several creative menu tabs
-Ducklings hatched from Duck Eggs now spawn more near to where the Egg lands
-Duck Eggs now spawn ‘break’ particles upon collision
-Beavers and Crabs now drop increased loot from looting(was a higher chance of dropping)
-Looting now applies to Deer drops
-Right clicking Azalea or Flowering Azalea bushes with shears now drops the corresponding leaf block and turns the Azalea Bush into a Dead Bush

KNOWN BUGS:
-Occasional visual glitch when “Bone Meal”ing double tall crops
-Elephants must be identical to breed (ie: An elephant with 1 tusk will not breed with an elephant with 2 or 0 tusks)
-Right clicking custom adult entities with a matching spawn egg will simulate successful breed attempt instead of simply spawning a baby of entity type(may result in strange visuals)
-Sit animations are occasionally glitchy
-Flamingo Wings animations do not play at all
-Some advancements have delayed triggers
-Player model sits too high when riding elephants
-Geode Golem attack animations play after the projectile is thrown
-Opening Crucible GUI whilst Crucible is running will reset smelting progress
-Limestone & Polished Limestone Corners/Halves have no rotation and improper bounding boxes
-(Polished) Limestone Halves & Corners are generating underground
-Malachite Buds & Clusters have no inventory/GUI texture
-Dynamite shot from a Dispenser does not explode
-Dispensers ‘drop’ Bucket of XP and Smoke Bombs instead of properly using the item
-Stone Sickles are missing functionality flavor text
-Redstone Capacitors have conflicting flavor text formats
-Blueberries are generating a giant floating patches
-Unable to destroy blocks whilst holding Blueberries

Beta Release 1.0.5
Designed for Forge, Minecraft 1.20.1

ADDITIONS:
-Added more Sickle variants:
  -Cobalt
  -Diamond
  -Gold
  -Iron
  -Lead
  -Mythril
  -Platinum
  -Ruby
  -Silver
  -Titanium
  -Tungsten

BUG FIXES:
-Can now craft Fertilised Farmland
-Piglin and Netherite armor can now be crafted properly
-Diamond Tier armor can now be properly upgraded to Netherite
-Ruby armor can now be upgraded into corresponding Netherite Tier armor
-Aluminium Ore now generates properly
-Red Stone Brick and variants no longer generate in Badlands biomes
-Cobalt Ore now requires an Iron+ Tier pickaxe for drops
-Cobalt Ore no longer drops an extra piece of raw material
-Added/deleted/fixed 64+ crafting/smelting/blasting/composting recipes that are not listed in previous patches ‘Known Bugs’ lists (trust me, it's a lot)
-Ore drops should no longer clip into neighboring blocks
-Toolsmiths no longer have a chance to sell Ruby Pickaxes at level 1
-Custom ‘dirt’ blocks should no longer have black borders when viewed from afar
-Right-clicking any farmland with a modded seed will only consume the seed if it successfully plants a crop
-The Sickle now only destroys fully grown crops in 3x3

CHANGES:
-Rebalanced ALL Iron, Diamond, and Gold Tier Tools
-Rebalanced ALL Iron, Diamond, and Gold Tier Armor
-Rebalanced Daemonus Manus and Skull Scooper to be stronger than Netherite
-Skull Scooper is now repaired using Wither Skeleton Skull (was Wither Skeleton Skull Fragment)
-Stone Knife now costs 1 Cobblestone to craft (was 2)
-Can now compost Thorny Vines (50% success)
-Magma Shards now smelt 9 items
-Conveyor Belts are now crafted with Iron Tier Ingots instead of Grey Carpets
-Removed Bottle O’ Milk
    -This item was unobtainable and had no uses
-The Antidote effect now removes ALL tiers of Venom effect (previously lowered tier by 1)
-Platinum, Titanium, and Ruby ore generation is closer to vanilla Diamond generation (previously, these ores were more frequent at layers above -59)
-Tweaked most inventory armor textures
-Elder Spider now has a 10% chance to summon 2-3 Spiderlings as backup when attacked
-Elder Spider now has idle, attack, and hurt animations
-Elder Spider now has custom hurt and death sounds
-Giant Spider now has idle, walk, and attack animations
-Spiderling now has idle, walk, and attack animations
-Geode Golem now has idle, walk, and attack animations
-Geode Golem now has customized walk, hurt, and death sounds
-Geode Golems now walk much slower and do ranged attacks

KNOWN BUGS:
-Occasional visual glitch when “Bone Meal”ing double tall crops
-Elephants must be identical to breed (ie: An elephant with 1 tusk will not breed with an elephant with 2 or 0 tusks)
-Right clicking custom adult entities with a matching spawn egg will simulate successful breed attempt instead of simply spawning a baby of entity type(may result in strange visuals)
-Sit animations are occasionally glitchy
-Flamingo Wings animations play indefinitely
-Some advancements have delayed triggers
-Player model sits too high when riding elephants
-Geode Golem attack animations play well after the projectile is thrown
-Maple Fence gates are not craftable
-Modded Diamond Tier Ores are spawning very frequently in huge patches
-Most Sickles cannot be placed in Tool Kit/Box/Chests
-Custom projectiles are dropped by Dispensers instead of being properly ‘dispensed’
-All custom animal sounds play at full volume regardless of distance from creature
-Demonic IV and Demonic V enchantments do not increase damage against nether mobs

 


 

Beta Release 1.0.4
Designed for Forge, Minecraft 1.20.1

 

ADDITIONS:
-New Advancements:
    -SPUDOW!; Detonate a Spud Bomb (Adventure)
    -Now You See Me…; Use a Smoke Bomb (Adventure)
    -Now You Don’t.; Hit an entity with a Smoke Bomb (Adventure)
-Red Stone Pressure Plate; fully integrated
-Ruby (Diamond Tier Ore); fully integrated

BUG FIXES:
-Flamingos now drop all items as intended
-Can now craft Hamster Food
-Elephants now always spawn with 2 Tusks
-Buck Mount is no longer removed from inventory when placed in creative mode
-Duck Eggs now consume 1 Duck Egg item when thrown by player (was 2)
-Right clicking hamsters should no longer cause game crashes
-Critter Hats now sit properly on the head
-Cucumber crops can now be “bone mealed” properly
-Ducks and Flamingos now fall at the same rate as Chickens
-Soul armor is now smithable
-Can now craft Table Saw
-Can now craft Jams

CHANGES:
-Decreased drop rate of rare beaver drops
-Altered Fertilised Farmland recipe(no longer uses moss/mud/etc)
-Hamster Food is now compostable
-Tweaked Beaver Hat Model
-Tweaked several tool textures to better match vanilla counterparts
-Changed Squirrel Hat tail to match Squirrel model
-Can now craft Capacitors with Glass Panes
-Skull Scooper crafting recipe now requires 5 Wither Skull Fragments (was 1)
-Piglin Steel crafting is now shapeless
-Doubled Magma Shard burn time (was 6 items)
-Red Stone Button recipe now makes 9 (was 1)
-Modified nether wood Button, Pressure Plate, and Trapdoor recipe to match overworld wood types
-Palm planks no longer have any rotation
-Cherry Bark is now tagged as Bark
-Added Cabinets and Drawers for several wood types
-Bamboo
-Cherry
-Willow
-Maple
-Eucalyptus
-Palm
-Dense Ghost
-Damned

KNOWN BUGS:
-Occasional visual glitch when “Bone Meal”ing double tall crops
-Elephants must be identical to breed (ie: An elephant with 1 tusk will not breed with an elephant with 2 or 0 tusks)
-Right clicking custom adult entities with a matching spawn egg will simulate successful breed attempt instead of simply spawning a baby of entity type(may result in strange visuals)
-Sit animations are occasionally glitchy
-Flamingo Wings animations play indefinitely
-Some advancements have delayed triggers
-Player model sits too high when riding elephants
-Unable to craft Fertilised Farmland
-Some Piglin armor mistakenly requires Netherite Ingot to smith
-Netherite Armor can only be crafted directly from Diamond Armor
-Maple Fence Gate has no crafting recipe
-Red Stone Brick and variants generate in Badlands biomes
-Custom ‘Dirt’ items have black border when viewed from afar
-Aluminum Ore isn’t generating (Deepslate Ore is unaffected)
-Cobalt Ore requires Diamond+ Tier pickaxe for drops
-Cobalt Ore is dropping an extra piece of raw material
-Ruby armor cannot be upgraded to ANY Netherite Tier version
-Toolsmiths sell Ruby Pickaxes at Level 1 (should be level 5)
-Ores drop their items partially inside neighboring blocks, occasionally resulting in weird item physics.
-Custom projectiles are dropped by Dispensers instead of being properly ‘dispensed’
-All custom animal sounds play at full volume regardless of distance from creature
-Demonic IV and Demonic V enchantments do not increase damage against nether mobs

 


 

Beta Release 1.0.3
Designed for Forge, Minecraft 1.20.1
**WARNING: Updating to this version from a previous one will despawn ALL custom entities with NEW ANIMATIONS so that animated versions can spawn**

ADDITIONS:
-Several new advancements:
  -Which Came First?; Acquire any egg. (Husbandry)
  -A Real Clutch; Obtain a clutch of Turtle Eggs (Husbandry)
  -An Exotic Breakfast; Obtain a Flamingo Egg
  -Avian Explorer; Acquire any pair of Flamingo Wings (Husbandry)
  -Heir to the Throne; Obtain an Emperor Penguin Egg
  -Unnatural Selection; Obtain a Galapagos Penguin Egg
-Flamingo Wings; Grant slow falling whilst equipped; upgradeable
-Beavers can now be bred using sticks; Beaver Kits are fully integrated
-White Tailed Fawn can now spawn alongside White Tailed Doe
-Mounted Buck Trophy; increases enchanting power by .5
-Ducks can be bred using any seeds; Ducklings are fully integrated
-Tamed Elephants can be bred using Hay Bale (Elephants must have same # of tusks to breed); Elephant Calves are fully integrated
-Flamingos can be bred using Raw Crab or Tropical Fish to get Flamingo Egg
-Flamingo Eggs behave similar to Turtle Eggs when placed; Flaminglets are fully integrated
-All Penguins can be bred using raw fish to get their corresponding egg
-Penguin Eggs behave similar to Turtle Eggs; Nestlings are fully integrated

BUG FIXES:
-Marble no longer generates above Y=16
-Palm door now has custom item texture
-Palm pressure plate recipe now makes 4 pressure plates
-Strippable halves no longer drop bark
-Palm planks are now tagged as ‘planks’ and can be used in various recipes

CHANGES:
-Tamed custom animals will now stay or “sit” when right clicked with an open hand (shift-right click if entity is rideable)
-Hamster Food is no longer edible
-Beavers now have idle, walk, swim, hurt, and attack animations
-Beavers now have custom ambient, hurt, and death sounds
-Tweaked Beaver model/texture
-Crabs now have idle, walk, and attack animations
-Crabs now have custom ambient, hurt, and death sounds
-Deer now have walk, idle, and attack (buck only) animations
-Tweaked White Tailed Buck model/texture
-Ducks now have idle, walk, flying, and swim animations
-Ducks now have custom ambient, hurt, and death sounds
-Ducks now lay (duck) eggs every 3-7 minutes; these eggs can be hatched by throwing or using the Incubator
-Elephants now have idle, walk, hurt, attack, and swim animations
-Elephants now have custom ambient, hurt, and death sounds
-Elephants can now drown in 6+ blocks of water
-Flamingos now have idle, walk, swim, and flying animations
-Flamingos now have custom ambient, hurt, and death sounds
-Flamingos now drop Flamingo Wing
-Hamsters now have idle, walk, and sit animations
-Hamsters now have custom ambient, hurt, and death sounds
-Lush Hamsters are now tamed with Glow Berries
-Jellyfish now have idle and swim animations
-Jellyfish now have custom hurt and death sounds
-Penguins now have idle, walk, hurt, sit, and attack animations
-Squirrels now have idle, and walk animations
-Squirrels no longer spawn in Plains biomes
-Tweaked Squirrel model
-Electrified bars have an improved “zap” sounds and ambient sounds
-Electrified bars now have custom death messages

KNOWN BUGS:
-Occasional visual glitch when “Bone Meal”ing double tall crops
-Elephants must be identical to breed (ie: An elephant with 1 tusk will not breed with an elephant with 2 or 0 tusks)
-Right clicking custom adult entities with a matching spawn egg will simulate successful breed attempt instead of simply spawning a baby of entity type(may result in strange visuals)
-Sit animations are occasionally glitchy
-Flamingo Wings animations play indefinitely
-Flamingos aren’t dropping anything
-Hamster Food recipe isn’t working
-Elephants are spawning with missing tusks
-Some advancements have delayed triggers
-Duck Eggs consume 2 Duck Egg Items when thrown
-Buck Mount is removed from inventory when placed in creative
-Ducks and Flamingos do not fall slowly
-Player model sits too high when riding elephants
-Right clicking hamsters can cause game crashes
-Cucumber has a chance to “self-destruct” when bone mealed
-Critter hat models sit too high on the head
-Piglin and Soul armor are not craftable
-Palm planks have log rotation
-Cherry Bark isn’t tagged as Bark
-Table Saw recipe doesn’t work
-Jam recipes don’t work
-Netherite Armor can only be crafted from Diamond Armor
-Maple Fence Gate has no crafting recipe
-Red Stone Brick and variants spawn underground like Red Stone
-Custom ‘Dirt’ items have black border when viewed from afar
-Aluminum Ore isn’t generating (Deepslate Ore is unaffected)
-Cobalt Ore requires Diamond Tier pickaxe for drops
-Cobalt Ore is dropping an extra piece of raw material
-Ores drop their items partially inside neighboring blocks, occasionally resulting in weird item physics.
-Custom projectiles are dropped by Dispensers instead of being properly dispensed
-All custom animal sounds play at full volume regardless of distance from creature
-Demonic IV and Demonic V enchantments do not increase damage against nether mobs


 

Beta Release 1.0.2
Designed for Forge, Minecraft 1.20.1

ADDITIONS:
-Cucumber Crops; double tall
-Coconuts; grow on Palm Trees
-Bark; Custom to each tree, can be used be placed on stripped wood, compostable
-Palm Trees; spawn on beaches
-Palm Blinds
-Palm Mosaic
-End Stone Deco blocks
-Red Stone Bricks
-Calcite Halves and Corners
-Cherry Halves and Corners
-Bamboo Halves and Corners
-Obsidian/Crying Obsidian Corners and Stairs
-Glazed Terracotta Corners
-Concrete Halves and Corners
-Wart Deco blocks (Nether/Warped)
-Added Chiseled and cracked bricks for types that didn’t have any
-Added Mud Brick Fence and Mossy Stone Brick Fence

CHANGES:
-Vanilla Stick recipe makes 16 sticks (was 4)
-Vanilla wood Trapdoor recipe makes 6 (type) Trapdoors (was 2)
-Vanilla Iron Trapdoor recipe makes 2 Iron Trapdoors (was 1)
-Vanilla Fence Gate recipe makes 2 (type) Fence Gates (was 1)
-Vanilla Button recipe makes 9 (type) buttons (was 1)
-Vanilla Pressure Plate recipe makes 4 (type) Pressure Plates (was 1)
-Removed Stripped Damned Log/Wood
-Can now make white soft concrete
-Added Fuel properties for several wood items
-Tweaked Nickel, Aluminum, and Tin Ore spawns
-Can now convert between Slabs and Halves
-Can now convert between Stairs and Corners
-Reorganized some creative tabs
-Improved tree feature generation for all trees
-Added stair,corner, halve, slab, wall, and fence variants to drill mineables list
-Ghosts now call for backup when attacked
-Spectres now require Reaping to get Soul Fragments
-Tweaked Cobalt and Mythril Nugget and Raw textures to match gold nugget
-Tweaked Aluminum, Nickel, and Tin Nugget and Raw textures to match copper nugget
-Tweaked Raw Tin block texture to be proper size
-Chitin and Fertilised Sulphur can now be composted with a 100% success rate

BUG FIXES:
-Bathtubs now work as intended
-Custom Saplings now have improved growth conditions
-Can now destroy blocks whilst holding strawberries and Head of Lettuce
-Web structure w/Elder Spider now spawn in Spider Dens
-Crabs and Flamingos should no longer spawn in Plains
-White Tailed Buck and Crab should no longer spawn in caves
-Maple trees no longer spawn in Plains biomes
-Drill bit works in north/south orientation
-Drill should now destroys all blocks properly
-Can no longer refill Pony Bottles underwater
-Sickle should now destroy all crops in a 3x3 and drop appropriate items
-Fertilised Sulphur and Chitin do not increase vanilla crop growth stage

KNOWN BUGS:
-Visual glitch when “Bone Meal”ing double tall crops
-Marble is generating above Y=16
-Palm pressure plate recipe makes 1
-Palm planks are not tagged as ‘planks’ which affects several recipes
-Palm door is missing custom item texture
-Strippable halves drop bark
-Piglin and Soul armor are not craftable
-Palm planks have log rotation
-Table Saw recipe doesn’t work
-Jam recipes don’t work
-Netherite Armor can only be crafted from Diamond Armor
-Maple Fence Gate has no crafting recipe
-Red Stone Brick and variants spawn underground like Red Stone
-Custom ‘Dirt’ items have black border when viewed from afar
-Aluminum Ore isn’t generating (Deepslate Ore is unaffected)
-Cobalt Ore requires Diamond Tier pickaxe for drops
-Cobalt Ore is dropping an extra piece of raw material
-Ores drop their items partially inside neighboring blocks, occasionally resulting in weird item physics.
-Custom projectiles are dropped by Dispensers instead of being properly dispensed
-All custom animal sounds play at full volume regardless of distance from creature
-Demonic IV and Demonic V enchantments do not increase damage against nether mobs

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