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Posted by: WJB's Mods
File description: Retro FPS Mod snapshot 1: Borderworld Stuff
File size: 510.47 KB
Total download count (all mod files): 129
Mod changelog:

Beta 1

  • New stuff
    • Mobs
      • The Inferno
        • Technodemon (large boss with an explosive ranged attack; 40 health, immune to explosions; drops 75 xp)
        • Soulscream (small, weak enemy spawned by Soul Summoners; 5 health; drops a Skull and 2 xp)
    • Blocks
      • Borderworld
        • Block of Xenium
        • Xenium Crystals
        • Cyan Xenium (speeds up mobs that walk on it, provides maximum Redstone power)
    • Items
      • Borderworld
        • Artificial Xenium (portal-activator for the Borderworld; crafted from an Amethyst Shard and an Eye of Ender)
    • Dimensions
      • N/A
    • Biomes
      • Inferno
        • City Ruins; they have nothing in them, and I only added them to fix a bug with Beholders spawning in the wrong biomes
      • Borderworld
        • Alien Factory; also has nothing in it yet, but it's setup for the next beta, which will mostly be Borderworld stuff
        • Mindbug Hive; see above
    • Legendary Weapons
      • N/A
  • Changes
    • Gave Soul Summoners proper AI
    • Added a portal for the Borderworld (Glowstone frame, Synthetic Xenium Crystal to activate)
    • Redid the Borderworld Ground textures
    • Removed the "glass" from the Beholder textures because it looked bad
    • Changed the Soul Summoner's hand-glow from orange to cyan, and fixed a couple of minor texture errors (specifically the hand-glow not covering the bottom of the arms, and the bottom of the shoulders having part of the texture-guide exposed)
    • Fixed the Beholders' hitboxes being too tall

Beta 2

  • New stuff
    • Mobs
      • Borderworld
        • Amperus (neutral; has a long-range electric attack)
        • Enslaved Amperus (hostile; has a close-range unarmed attack)
        • Alien Soldier (hostile; carries an Alien Sword)
        • Mindbugs (come in three varieties; standard, fast and toxic)
        • Mindbug hosts (come in three varieties; standard, fast and toxic)
    • Blocks
      • Borderworld
        • Borderwood
        • Maroon and Blue Borderworld Ground
    • Items
      • Alien Sword (same stats as Diamond, but looks slightly cooler).
    • Dimensions
      • N/A
    • Biomes
      • The Borderworld
        • Occupied Zone
        • Borderstone Wastes
    • Legendary Weapons
      • N/A
    • Other
      • 1 new painting: E1M1 (16x16)
  • Changes
    • Removed a stray pixel from near the Technodemon's mouth
    • Fixed Healing Water not working (thanks to trilian42 for pointing that out)
    • Actually fixed the Borderworld ground textures
    • Removed an unused texture left over from an earlier unreleased version of the mod
    • Xenium and Cyan Xenium can now be used as Beacon bases
    • Fixed the Borderworld using Elder Stone as the filler block instead of Borderstone
    • Fully implemented the other two Borderworld biomes.
    • Added various mobs to their respective biome's inventory categories, and created new categories for Borderworld mobs and bosses.

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