1st 2023.3 snapshot - Item properties and more

Published by Klemen on
1st 2023.3 snapshot - Item properties, 1.20.x Add-Ons and more

The first 2023.3 snapshot is here. And it is packed with neat features, including item properties, wildcard and tag selectors in more mod elements, 1.20.x add-ons and more. Check it out!

Snapshot changelog

This is a full changelog of this snapshot with more notable changes highlighted with bold text.

  • Updated bundled Java to version OpenJDK 17.0.7
  • Added Minecraft add-on generator for 1.20.x
  • Reduced macOS DMG image size by 40%
  • Repair items for custom armor and tools can now use tags and wildcard items
  • Blocks affected by special tools can now use block tags and wildcard blocks
  • Replacement blocks for custom block ore generation can now also be specified as tags or wildcard blocks
  • Compatible items list for custom enchantments can now use tags and wildcard items
  • Added an option to switch item textures and models based on the item properties
  • Added an option to define new item properties for custom items
  • Added slot id dependency to slot procedure triggers
  • Added support for tooltips in custom GUI mod elements
  • Added blockstate providers: weighted list of blockstate providers, randomized integer property of blockstate
  • Improved feature mod element templates sorting
  • Added damage source dependency to some procedure triggers
  • Added a new procedure block to check if a damage source is of a certain type
  • [Bugfix] Running a test server could sometimes cause consecutive client or server runs to fail
  • [Bugfix] DMG installation disk did not open on macOS 11
  • [Bugfix] In some rare creative tab setups workspaces failed to build
  • [Bugfix] Map colors list was missing podzol
  • [Bugfix] NBT viewer hung the application when big NBT structures were opened
  • [Bugfix] Some other minor fixes and improvements

Snapshot release notes

  • Removed "any concrete" and "any concrete powder" blocks because the tag for them does not exist in the game

A download of the snapshot is possible on the Download page under the Snapshot downloads section. 

Make sure to test the snapshot out so we can fix any potential bugs you find out. Leave a comment with your feedback on the update below. Stay tuned and keep on modding!

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Comments

The next release is coming soon, I am very hyped!
Since its at 73% I am very excited about the release and whats gonna be in it!

Will there be a fix for the bug where MCreator randomly switches the element recipes with other element recipe names?

Have you chosen the LTS version yet? If so which one is it? 👀

Hey there! I know this might be a bit of a small thing to ask for, but will there be any support to make custom Elytra’s with custom properties, textures ECT.?

Is it possible you could attempt to add shield support in the near future? Also I love your software, I can't make mods without it!

Add new item property in the item mod element defined by a procedure returning number value and then define item states in the item mod element editor.

Basically, you need to use the new item properties page in the item mod element editor



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