Topic category: Help with MCreator software
Hey there,
I used MCreator 2023.2 for some time and recently swapped to 2023.3, as I want to work on MC 1.20.1.
So far so good, but the code editor does something strange to me: it autocompletes very oddly.
Examples:
I have the variable "_timeOfToxic", and after typing only "_ti" it autocompletes directly to the full variable.
I wanted to add more to a function name from "toxicLevelChange()" to "toxicLevelChangeCalc()", but at every letter it creates "()" afterwards, resulting in "toxicLevelChangeC()alc()".
This weird behavior does not happen with java/forge/Minecraft like "entity. getCapability" or "BlockPos. containing", there it behaves normal (for what I can tell).
Changing the code editors autocomplete setting has no effect on the above described behavior.
Does someone know what my mistake could be?