Started by
Toibithieunang
on
Topic category: Help with Minecraft modding (Java Edition)
Hi everyone, I am making bleeding effect, it will damage 1 hp every 5 sec and wont damage player if they have 1 hp. The screen will shake every time it deals 1 damage to the player
But when i tested it, it didnt work properly
It shakes rapidly, only stop when I have 1 hp.
Here is the codes and the test video.
How to make it only shake when it deals damage to the player? Or better, not shaking when effect affect player?
Thank you.
There is an Procedure Template called "Poison like Tick rate" something like that.
You can modify it.