Started by
Tigrulrazboinic2
on
Topic category: Help with MCreator software
I am looking to make a ranged weapon that you use like snowballs but it hits something it will drop with 1 less durability (I am using the visual coder). I have been looking to see if someone already solved my problem and found nothing so I decided to write this. If you have an answer please share it here.
You could maybe make this work by shooting it with pickup always in procedures, and when it hits something it changes the durability by -1.