Started by
sumeshi0216
on
Topic category: User side tutorials
World Renderer allows you to render clouds, sky and weather. However, in order to make these functions work, dimension setup is required.
In order to work the following event triggers, the event trigger "Graphics - Set up dimensions." is required. It is not necessary for other event triggers.
- Graphics - Compute light color
- Graphics - Render clouds
- Graphics - Render sky
- Graphics - Render weather
- Graphics - Set weather particles and sounds
Moreover, the following procedure is also required for the setup.
You should not set up vanilla dimensions because there is possibility of competing with other mods.
There is the procedure in the list "Graphics procedures - Setup."
- Dimension: It's a dimension to set up. You should not set a vanilla dimension because there is possibility of competing with other mods.
- Effect Type: On the basis of vanilla dimensions, it sets a method of world lighting etc.
- Special Fog: If it's true, special fog will be generated.
- Constant White Light: If it's true, a dimension will always be bright.
- Constant Ambient Light: If it's true, the color of the sky light will be constant.
If you need multiple dimensions, you can set up dimensions as follows.
Edited by sumeshi0216 on Tue, 08/20/2024 - 05:06
If I wanted to toggle the setup on and off for specific players, how could I do that?
The dimension setup can’t be changed dynamically.
i cant find the set up dimension event in the drop down menu pls help
?
Try downloading the plugin again.
well the thing is i’m using the 2023.1 version for minecraft 1.18.2. is rendering a custom sky texture possible in that version? i don’t see why it wouldn’t be, i would really appreciate the help bro!
The version is not supported, if possible, use MCreator 2023.4 or 2024.x and Forge 1.19.2 and newer.
i have the world renderer plugin for version 2023.1 already because i downloaded it a while ago. i have the render sky event and all that, i just cant figure out how to use it. like for example i did:
On render sky:
if: player is in certain dimension,
do: render skybox with one face
set texture to (my sky texture),
being that i already have the version of the plugin that i need, is there still nothing i can do with it? i mean the plugin WORKS, because when i use that procedure i mentioned above, it renders a sky box, but regardless of what texture i input, it renders the skybox using the minecraft grass block texture. i mean there has to be something we can do because i am unable to update to a newer mcreator version due to other plugins i have installed, believe me i tried that before coming here. thanks for all your time bro, i hope we can figure this out!
update: i have since very tediously updated my mod all the way from 2023.1 to 2024.2, and have the new up to date version of world renderer. now im trying to render my skybox, but im getting some really weird effects... see images below:
https://imgur.com/a/4Pr0kD9
you can see in the blue dimension, half the skybox is MY sky, and half of it is the default sky... also i cant figure out how to remove the clouds and stars. you can also see in the orange dimension, the entire sky renders, but its like i can see through the blocks? like xray vision almost which is definitely not normal. if you need me to try to explain better i can try, but for now this is what i got. pls help bro!
Return a logical true at the end of the procedure.
i will try it when i get home, ill let u know how it goes in like 20-30 minutes
return true worked, but i still cant figure out how to remove the vanilla clouds
is it possible?
You can disable the clouds as well. Certain event triggers allow you to disable vanilla rendering by returning true.