Started by
Just-Guardian-…
on
Topic category: Help with Minecraft modding (Java Edition)
I have wanted to make an advancement thats its granted after a specified block gets hit by projectile
But the problem is that i have already asigned a procedure to "a block got hit by projectile" trigger that make block explode and if i place on player tick update as additional trigger it will broke it
so how i can do this procdure for that advancment?
you said the procedure to make the block explode when its hit already works right? if so you can just change the exploding to "add advancement _ to entity"