Started by leetcga on Sat, 06/08/2024 - 18:04 Topic category: Help with Minecraft modding (Java Edition) Just wondering if that's possible to make Jump to top You could store source entity on spawn event into variable and later check for it in AI task condition. Not sure how to store the entity, maybe by UUID in string Jump to top Permalink Log in or register to post comments thank you for responding but im pretty new to the program and im not exactly sure where to find those? could you help a bit more? Jump to top Permalink Log in or register to post comments
You could store source entity on spawn event into variable and later check for it in AI task condition. Not sure how to store the entity, maybe by UUID in string Jump to top Permalink Log in or register to post comments
thank you for responding but im pretty new to the program and im not exactly sure where to find those? could you help a bit more? Jump to top Permalink Log in or register to post comments
You could store source entity on spawn event into variable and later check for it in AI task condition.
Not sure how to store the entity, maybe by UUID in string
thank you for responding but im pretty new to the program and im not exactly sure where to find those? could you help a bit more?