Started by
dkrdjdi
on
Topic category: User side tutorials
If you've followed the tutorial properly, you'll see something like this.
Step1.
Create a texture, Slime model.
1. a transparent texture with a dot in the corner
2. Self-made slime textures (but transparency should be applied to parts other than the Core)
Step2.
Default Textures : Apply a transparent texture with dots on the corners.
Model Layer Textures : Check the slime model and glow effect.
Setp3.
Enter code editor entityRenderer.java
Find the code below.
(RenderType.eye(LAYER_TEXTURE));
Change the code.
(RenderType.entityTranslucent(LAYER_TEXTURE));
Remove the light and enter a value between 1 and 15. You can adjust the brightness of the glow texture of the core.
Edited by dkrdjdi on Mon, 12/23/2024 - 14:13