Potential Bugs I've noticed lately.

Started by TheVoidShadows on

Topic category: Troubleshooting, bugs, and solutions

Joined Dec 2017
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Potential Bugs I've noticed lately.
Tue, 01/28/2025 - 23:52 (edited)

A couple potential bugs I've noticed

  1. Custom Damage types tied to blocks causes randomized knockback that makes 0 sense
    1. I never specified knockback, it just happens
  2. Item & Block tint does not work
    1. I've tried having a colored block, doesn't tint
    2. I've gray-scaled the blocks, they do not tint
    3. I've tried several tint types and still no luck
      1. Grass
      2. Foliage
      3. Default Foliage
      4. Spruce and Birch foliage
    4. Nothing seems to work when it comes to tinting blocks, thus, I end up with an absurdly bright green plant in a biome it shouldn't be green in

I can/will make an issue report on GitHub with a test environment if necessary.

Edited by TheVoidShadows on Tue, 01/28/2025 - 23:52
Please make one bug report…
Wed, 01/29/2025 - 16:54

Please make one bug report on github per bug found and make sure to attach demo workspace with element in it showcasing the problem for each issue. Thanks!

Regarding tinting, read help tip on tint as not all block models support tinting