Started by
Mage MacarowgXYZ
on
Topic category: Help with Minecraft modding (Java Edition)
I'm wanting to recreate how Gold Ore spawns within the Overworld with Silver, just with it being in a Taiga biome instead. However, I don't see a way to have a single ore use multiple generation types, which kind of makes this not possible unless I were to make a duplicate ore just to mimic how Gold spawns in the Badlands. I'm not sure if this is something I can even do currently in MCreator atm.
You can create a feature mod element to add a secondary generator to the ore, then restrict the feature to only generate in a Taiga biome, while letting the primary generator in the ore mod element generate anywhere.
Alright, I've messed around with it a bit however adding the Feature bit just doesn't let my project run. Deleting the Feature fixes the issue so I'm guessing I'm just doing something wrong. Not sure what since I even tried just using the default Iron Ore spawn. Might just be something I can't currently do due to a bug atm.