Started by
Zyria
on
Topic category: Help with Minecraft modding (Java Edition)
I have tried looking through the forums and could not find any forum related to my issue. I’m currently working on a mod and I want to create an advancement that triggers when a player kills multiple different types of passive mobs using a block I made that damages and kills entity's when they touch it. I have tried using procedures to detect when they die, but it just will not work with multiple different entity's in one procedure.
If you aren't using variables those can help alot.