Started by
L0rdG1gabyt3
on
Topic category: Help with Minecraft modding (Java Edition)
I'm attempting to make a mod or datapack that replaces the standard Immersive Aircraft recipes for ones that require Create mod ingredients.
I have all my Create based JSON recipes done, and then using KubeJS, I have disabled all Immersive Aircraft recipes. When I go in-game, I can see my new recipes for the sub-items, think boiler, gyroscope, sail etc, but for the big items, where I want to REQUIRE a mechanical crafter array, they do NOT show.
Im at a loss, and not sure what to do next. I have written, and re-written the recipes in different orders, I have validated the JSON files with no errors.
Here is the recipe for the biplane:
{
"type": "create:mechanical_crafting",
"pattern": [
" S ",
"S S ",
"HH_EP",
"S S ",
" S "
],
"key": {
"H": [
{
"item": "immersive_aircraft:hull"
}
],
"E": [
{
"item": "immersive_aircraft:engine"
}
],
"P": [
{
"item": "immersive_aircraft:propeller"
}
],
"S": [
{
"item": "immersive_aircraft:sail"
}
],
"_": [
{
"tag": "create:seats"
}
]
},
"result": {
"id": "immersive_aircraft:biplane",
"count": 1
},
"acceptMirrored": true
}
Any suggestions would be greatly appreciated.
Thanks.