Derals Abysmal mod

Published by JustDeral on
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Project status
Beta
License
All Rights Reserved
Modification type
Supported Minecraft versions
1.20.1

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DISCLAIMER!!

"THIS MOD IS ABYSMAL"

 


 

Here are some abysmal models if you wanted to see any:

"these are a few of many, there is also a top hat!"

Image above does NOT show all the models the mod brings.

Special items breef overview:

  • The wheelchair: 2 variants exist, the normal and the rocket powered
  • The bunny suit: a suit used for bunny diving! "Not advertiser friendly"
  • The vomit cannon: A cannon which uses vomit, to be used by the gun for vomit shooting "poison effect"
  • The organ cannon: Used to shoot the organs of foes "terror guts item" and explodes upon contact with something
  • The Flamethrower: A power full flaming machine that shoots fire from the Abysmal himself.
    It burns trough grass, dirt, wood and a few other blocks like its butter! Perfect for trimming.
  • Unholy Abysmal flamethrower: A more power full variant of the Flamethrower. Can be used to mine around ores.
    This Abomination of a thing can be used to melt trough stones, and leave behind ores ready to be mined!
    Basically it can be used for mining.
  • The Wizard staff: A strong magical rod with its own set of abilities. One of the abilities is a energy spit of energy charges when.
    The second is a explosion that occurs at the block "in a distance of 85 blocks" in sight, when looking at a entity the entity will explode.
    How this works is you press the "Ability 1 2 or 3" button when holding the staff. "WIP"


     
  • The power of Divinity: A sword with a nice damage amount of 777. Has a 0.2% chance to deal 7777 damage to the attacked entity as well as lightning, and a 0.01% chance to despawn attacked entity. When right clicked on the ground it will search for entities in a 4x4 radius and strike them with lightning. "wip"
    As well as a little more hidden features here and there.
  • The abismal gore sword: Deals 666 Damage and has gore particles spawn around you when holding, when right clicked on a block it strikes lightning in a 4x4 radius like the Power of Divinity. When right clicked in air it adds potion effects, Regeneration, strength. When a entity is hit with the sword it has a 0.5% chance to deal 6699 Dmg extra, 0.1% chance to deal 696969 damage, these can be stacked.
    As well as a few little features here and there.

 

Breef explanation for survival/mobs/items/etc:

 

The utility of the mod:

There are a few random items that can be used as a resource mod,utility mod as it adds wheelchairs, top hats, bunny suits, rings for under parts, bunny ears etc. With more to come as utility as well as contend for survival players that can be used for recipes.

 

 

The dimensions:

 

- The stirion dimension: Can be used for resource gathering, as the dimension has allot of ores and caves spawn, you can find Abismal ore, diamond ore etc throughout the dimension.

 

 

 

  • The abysmal dimension: Is a wip, it has 4 biomes: Spikes biome, Forest "yes with trees", caves.
          Each biome having its own set of mobs that spawn and structures of which are more to come.

 

Entities:

 

  • Terror rabbit: Is a passive entity that hops around, explodes when a foe gets close, or player.
    Can be tamed with carrots, they will not explode when tamed and when you hold right click on a tamed one you will start petting it, it will spawn green particles indicating its happy to see you! And will regenerate you and itself slowly.
    hp: 35
    Dmg: 5 + 20 explosion damage
    Drops: rabbit meat, bunny foot, rabbit head.

     

  • Raychart: A glowing little moving fly who kicks with joy!
         When given a glow berry they can drop a Raychart droplet used for special crafting.
         Spawns in The Stirion forests.
         hp:  6
         Drops: Raychart droplet

 

   

  • Bugs bunny: a glitched floating bunny with a rotating model, will float towards you and explode.
    hp: 10
    dmg 10 + 20 explosion damage
    Drops: terror organs, terror guts, bunny head, bunny foot.

 

Crawling guts: A pile of living organs that crawls slowly towards you, drops itself upon death.
hp: 5
dmg: 1



  • Abysmal skull: a lost soul that has been trapped in the dimension of the Unholy.
         Floats around mindlessly, but when it sees you they will charge at you and explode!
         hp: 8
         Damage: "explosion 15" Close: 4

  • Bobomelon: A wobbling monster made out of the essence of a demon and a melon.
    Floats slowly towards you and deals damage, when it is hurt there's a chance it vomits on you.
    Hp: 45
    Dmg: 9 + 9 vomit damage
    Drops: melon, terror guts, unholy abismal shard.

 

  • Abysmal brain: A big throbbing brain that spawns on top of brain towers in the Abysmal caves biome.
         Shoots Abysmal energy charges which deal 7-22 dmg per hit coming from the brain.
         hp: 95
         Dmg "close": 15 Projectile: 7-22
         Drops: Abysmal brain piece, Abysmal energy charge, Gore rocket, Abysmal shard

 

 

  • Kumkubus: A big blob of a monster with flamethrowers as hands.
          walks around in the Abysmal dimension around lava pits.
          They will walk towards you at a relative slow speed but watch out for their range!

    Hp: 125
    Dmg "close combat" 15
    Flame damage: about 17-33
    Drops: 4 Abysmal fire, 3 Abysmal organs, 2 Unholy abysmal shards, 1 Abismal ingot, 1 raw Abismal, 1 Polished Abismal ingot "all is with their own drop chance"

 

 

 

  • Unholy abysmo: The big boss of the mod, floats monstrously in the air with its wobbling tentacles.
    It vomits on you and spawns Bugs bunnies and Bobomelons. A true demon king in form.
    Hp: 666
    Dmg: 55 + 18 vomit damage. 7 armor.
    Drops: divine ruby, wheelchair, unholy grail, abismal dimension shard, polished+normal abismal block, unholy crystal, x8 diamond, abismal ingot netherite scrap terror organs, x6 polished abismal ingot terror guts, x5 brainpiece terrorguts demonchip terrororgan stirion gateway unholyabismalshard,0.01 Chance to drop Abysmal lore.

 

For survival players mainly:

 

You start by trying to find the Stirion temple, which can be found in: Jungles, sparse jungles, Old growth taiga,

for small temples: Deserts, Badlands, Mushroom fields, and the same of above.

 

after finding the structure you mine down the middle and collect Stirion stone blocks from the chests,

after you craft the Abismal stirion block, which can be used to make a Stirion portal,

like you would make a nether portal. For the recipes i reccomend the JEI mod as you need a few items for this.

You try to find Abismal ore. Which can be found at min-140 and +30 height in the world, this ore spawns in jungles, beaches, and deserts. Aswell in the Stirion dimension.

After you collect Abismal you can make weapons, armor, and more. You will need it to progress easier.

You can make wheelchairs, rocket launchers, vomit cannons etc with this ore, its a higly needed recource in the mod.

Once you enter the Dimension you will need to find Terror rabbits, which explode upon close encounters.

they spawn in Stirion forests, stirion and plain biomes.

If you hold a carrot they will be passive, you can tame them and stop them from exploding, they will help you fight when you get attacked. These drop Terror guts, which can be used for more crafting.

The bugs bunny can be found inthe Bugs biome in the Stirion dimension. These fly to you with a glitched animation and will explode upon contact. They can drop Rabbit heads, guts and Abismal guts for resource gathering. 

After you collect all these items you can craft the Abismal gateway block, to be used to make a portal to the Abismal dimension.

In this dimension you will find Abismal brain stems.

They drop brain pieces used to craft the Abismo spawn nest, the evil abysmal boss in this mod.

Once done crafting this block:

You need to go to the Stirion dimension and go to the coords x15000 y150 z15000, and look around for this structure in the air, keep in mind that it can be a few blocks away high up in the sky:
When you reach the top. walk up the stairs and place the block you just crafted ontop of the spiked block. Rightclick the block ontop and the boss will spawn.

Abysmal brain tower: Spawns in the Abysmal dimension in the caves biomes, only in lava pools.

It has tentacles leading upwards the tower connected to the brain, you can use these to get close.

 

 

 

TODO list:

This list will show new features/items and what not to come in a soon to come update

 

  • Abysmal hat Morphing ability: 

    This ability will work with commands /abmorph "insert entity name here" and it will morph you "cosmetically"

    into that entity model. I do plan to give a few entity abilities like the allowance of flight when you are a floating entity "wither, bat, etc".

    You can use this ability when wearing the Wizards hat, or by being a server operator "commands allowed user"

    Entities ignore you unless you get too close, so you can use this for a disguise, for contend creation alone this is great.

 

  • Mod server/sp economy "Abill": 

    This is a feature used for people who want to use a balance and shop system within the mod for a server, or who likes money "Abill"

    there will be a config file to edit sell and buy prices. You can now start making massive farms and sell everything that you have excess of!

    Dont want to use it for a server and use a plugin instead? just add a , at the last line of code int he config and the Abill economy will

    be no more! The "server shop" where you can buy items and blocks and what not is creative only, as the block or gui opener

    is only accessible right now via a creative item/block. So survival stays survival, no cheesing your way by buying everything.

     

     

  • claim block system: This feature speaks for it self, you claim blocks "chunks" via the /abbuychunk "radius" if you put in 5, you claim chunks 

    in a radius of 5 chunks, this will use the Abill currency within the mod, 1 chunk costs 10k. The more chunks you own, the more expensive they get.

    you can trust, detrust, and lock chests within these chunks, chunk owner automatically can open all locked chests that get locked with the claim.

    players can be trusted with /abclaimtrust "playername" "radius" "/abdetrust to detrust "name" said player" which speaks for it self, the player in given radius gets trusted in said radius.

    and can place chests there and open them, original claim owner owns everything, so look out for corrupt land lords!

     

  • A few new entities will be added for better immersion/game play, the Stirion worm, a worm that crawls under ground, waits for a player to get near

    and then pop out to start attacking for example. The Unholy Abismo gets a little redo, where it has a blood zone "with % based spawn rate"

    that spawns blood particles around itself, and after its countdown hits 0, it starts dealing heavy damage to anything within "except its respective zone spawner. This ability will be added to the Abysmal gore sword, the power of divinity, and the gore sword will get a redo,

    and get their own special abilities when being right clicked "or when ability button 1 or 2 gets pushed.

    a few new recipes will get added to enchant or upgrade vanilla items.

    And a few more things i cant list down yet are coming too, and polishing as well

     

    If you have any suggestions feel free to join our discord and suggest there.

     

    Discord- https://discord.gg/VA68XyGwau

    YouTube- https://www.youtube.com/channel/UCVEy0_Dd0Db2vOJ6E_4IgpQ

 

Minecraft mod files
The-Abysmal-Mod-1.0.3-1.20.1.jar - Beta version for a new upcoming update. Uploaded on: 12/01/2025 - 23:47   File size: 2.1 MB
The Abysmal Mod 1.0.0 1.20.1.jar Uploaded on: 09/26/2025 - 23:57   File size: 1.29 MB
Changelog

I am almost done with version 1.1, whats to come i
 

  • some wizardry, i added a wizard staff and hat, with a ability 1 and 2 bound to their own keybinding when holding said items.
  • abysmal dimension is reworked, new entities structures and more.
  • flamethrowers now use fuel tanks in survival with their own fuel capacity level, flamethrowers "can" be used to mine out blocks around ores.

 

Todo:

I need to work on 2-3 new entities and models, Abysmal fly, spider, CorpSUS spider.

I need to add more spells tot he wizard staff and keybindings, perhaps give the player a upgrade to use the abilities without needing said items.

About 6-8 new sound effects for mobs, items and weapons like the flamethrower.

Ore blocks for the Abysmal dimension, so it can be used for recourse gathering giving a biger use to the dimension and its biomes.