Started by
TheropodaYT2
on
Topic category: Help with MCreator software
i have been kinda struggling with making an idle animation
i tried to do if delta x y z = 0 then return true but then it just doesn't play
then i try synced data with idle it plays then stops after for some reason
its kinda frustrating to make tbh
all the current blocks for getting movement, of any kind, aren't great.
if your entity has multiple animations with different conditions it might just work if you have your idle animation be at the top or bottom of the list with the always condition.
if not you could do something like this, for the playback condition
but i'm not quite sure how minecraft handles client-sided nbt so if that doesn't work you'd have to use the tick trigger for your entity,
and then, for the playback condition