Started by
Warwickslave
on
Topic category: Help with Minecraft modding (Java Edition)
I have a layerable block working similar to candles or pink petals, so I made it stackable using blockstates and its piston interaction is set to "destroy". Is there a way to make it drop items depending on blockstate when pushed by a piston, or should I make them as independent blocks with drops?
Tried to make a procedure with global trigger "when block is destroyed". Works with player destroying the block but with piston still nothing.
Edited by Warwickslave on Thu, 10/16/2025 - 12:20