How do you change how an item is held in your hand?

Started by Matt The Banana on

Topic category: Help with Minecraft modding (Java Edition)

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How do you change how an item is held in your hand?

How do you change how an item is held in your hand?

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In what cases? A custom…
Sun, 04/21/2019 - 11:45

In what cases? A custom model or a normal texture?

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Custom models
Sun, 04/21/2019 - 16:42

Custom models

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A normal texture. For more…
Mon, 04/29/2019 - 04:08

A normal texture. For more context, I want to change the rotation of it when it is in your hand.

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The only thing you could…
Sun, 05/26/2019 - 05:27

The only thing you could really do is draw the item at a different angle.

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I meant model-wise.
Sun, 05/26/2019 - 05:32

I meant model-wise.

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"display": { "gui":…
Sun, 05/26/2019 - 10:31
"display": {

        "gui": {

            "rotation": [ 30, 225, 0 ],

            "translation": [ 0, 0, 0],

            "scale":[ 0.625, 0.625, 0.625 ]

    	},
        
    	"ground": {

            "rotation": [ 0, 0, 0 ],

            "translation": [ 0, 3, 0],

            "scale":[ 0.25, 0.25, 0.25 ]

    	},

    	"fixed": {

            "rotation": [ 0, 0, 0 ],

            "translation": [ 0, 0, 0],

            "scale":[ 0.5, 0.5, 0.5 ]

    	},
        
        "thirdperson_righthand": {

            "rotation": [ 75, 45, 0 ],

            "translation": [ 0, 2.5, 0],

            "scale": [ 0.375, 0.375, 0.375 ]

 	},
        
        "firstperson_righthand": {

            "rotation": [ 0, 135, 0 ],

            "translation": [ 0, 0, 0 ],
 
           "scale": [ 0.40, 0.40, 0.40 ]
   
    	},
        
    	"firstperson_lefthand": {

            "rotation": [ 0, 135, 0 ],

            "translation": [ 0, 0, 0 ],

            "scale": [ 0.40, 0.40, 0.40 ]

    	}

    }

Add this Array into your .json file

Now you can play with the values "rotation"

Note: The values right now are the standard values of a block-item

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I didn't realize you said…
Sun, 05/26/2019 - 17:23

I didn't realize you said model-wise.

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Thank You!
Tue, 06/11/2019 - 01:30

Thank You!