Started by
Exarpo
on
Topic category: Help with MCreator software
So I want to create a dungeon with a boss in it, but when I save the structure with the boss in it, and then load it in mcreator, when I create a world with the mod, the boss is not there, please help me how to do this in another way, or just any ideas about what I could have done wrong.
Make a block to spawn the boss, and make it "On block added" "Place air at x:x y:y z:z" "Summon 'Boss' "
Oh... thats Genius! Thanks a lot!
If the boss is not there, you probably haven't included entities while saving the structure
Also, try disabling the "despawn when idle" for the boss
np, thats how i did mine.
Good idea, but there is one problem... atleast how I se it. Well if there is a procedure for it to dissapeare after being placed, how do I then place it in my dungeon and save it? It deisspaers immediatley, so I cant save it with my structure block
And btw you seem to have experience with MCreator, so could you please help me with how to make so that the chests in my dungeon spawns with random loot? If it is possible...
Please...
Loot tables at the moment are out of the reaches of Mcreator, you will have to custom code one in. It is actually simpler than you think; but you will have to know java.
p.s. because of such limitations I have practically stopped using Mcreator and I have learnt java.
It dont need java. Make when Boss killed, make some structures with loot tables and THEN! Make a Random possibility with 0.3 and then make if do else if do else etc. Then you have it!
In fact, if you want to create random loot for a chest. You can use Minecraft vanilla's loot tables and it's quite easy. If you want to spawn your own loot, will be quite a bit harder. I don't know how to do custom, if you ask :)
But how do I it with the minecarft loot?
Only with Java :(