Topic category: Help with MCreator software
Good morning, Good Afternoon, Good Night, whatever the time you are viewing this post.
I'm really having a hard time understanding whether or not it is possible to scale a mob in mcreator to version 1.15.2, I have tried all the methods suggested in similar posts, and nothing worked, I know you may tell me change the model itself via the blockbench, etc. It turns out that the model is has lots and lots of cubes, it will take a long time to reposition, resize and resize the texture of each cube individually, as I saw it is possible to rescale an entire mob right in mcreator for the amount of posts with solutions , I would like to know how it is possible, I really want this help.
It's a kind of "Super Ghast" model, and I would like to learn this for a Slime-Type model
It requires custom code as of right now, and I know this screenshot is a tad fuzzy, but using code such as this in your "entity" class allows you to resize the entity. https://gyazo.com/4f7fc84d79a5bf334e21a47b9c2010c0 - Just override the "render" with your own values to return.
Soo, there's an error that keep happening while console try to open minecraft. What I have to do?
"C:\Users\User\MCreatorWorkspaces\ore_and_biomes_mod\src\main\java\net\mcreator\oreandbiomesmod\entity\ThePainNightEntity.java:356: error: expected matrixStack.translate(0.00. 1.5D - (double) 1.5*sizeFactor, 0.00);
^
C:\Users\User\MCreatorWorkspaces\ore_and_biomes_mod\src\main\java\net\mcreator\oreandbiomesmod\entity\ThePainNightEntity.java:356: error: not a statement matrixStack.translate(0.00. 1.5D - (double) 1.5*sizeFactor, 0.00);
^
C:\Users\User\MCreatorWorkspaces\ore_and_biomes_mod\src\main\java\net\mcreator\oreandbiomesmod\entity\ThePainNightEntity.java:356: error: ';' expected matrixStack.translate(0.00. 1.5D - (double) 1.5*sizeFactor, 0.00);"
Sorry if I'm being dumb, I'm kinda new to MCreator
Show us your render class.
"0.00." This should be a comma.
Here, it's basically identical to the example the guy sent to me, I would change the values as I was testing to be precise
Is it existing code I need to replace or do I just write that piece of code seperately in the specific entity's code?
Hello bro, I wonder konw have you finished it? I also want to create a slime entity!