Started by
Rednax
on
Topic category: Help with MCreator software
I am making a very large mod and there is going to be a boss. One of the boss's attacks is summoning several eggs that will hatch into enemies after a short time. I am also going to make talking NPCS that will talk to you about things and provide quests. For both of these, I need a procedure block that will provide a delay. Without this highly essential function, I can't make the mod nearly as well as I'd like to.
only way me thinks is to use a variable or an NBT tag that counts up and when it gets to whatever tick amount for the time then hatch the eggs
Ok, I will try that. After a brainstorm with a friend, we have had even more ideas that hinge on this, such as a boss that only becomes vulnerable for a set time, and a crystal that charges up a beam. Thanks for the help.
This. You need some sort of counter.
I suggest you check our tutorials collection playlist on our YouTube channel which contains many examples and tutorials that can help you get started with MCreator: https://www.youtube.com/playlist?list=PLAeL-oIFIEngE6jRgFYeFMfuj8WQsO3Ei
Also check https://www.youtube.com/playlist?list=PLAeL-oIFIEni-O5D8ooqR-tBQgEn-Qi8L