Started by
BeicolaDev
on
Topic category: Help with Minecraft modding (Java Edition)
I need a procedure that detects when an entity attacks another, I've seen people saying that it is possible by using the "entity attacked" global trigger, and playing the animation on the source entity, I tried that, but the animation does not play.
I know the problem is not with the animation because I tested making a procedure that makes the animation play when the entity is right clicked, and it worked normally. Now iI just need to know how to make it play by detecting an attack.