Started by
Stick_Surfer
on
Topic category: Advanced modding
1. I'm making a ranged weapon that's a sniper. But how do I increase the range of the gun so that it isn't like the other weapons I have in my mod?
2. Is there any way to remove the crosshair from the Minecraft screen without a resource pack?
3. I know how to make nbt tags, but how can I have the texture of an item change, depending on the nbt tag (something like the color of sheep and shulkers)
3. use custom model data tag, its an nbt tag that can be accessed from the model JSON file of the item and can hold dynamical swapable textures via the override function. Its a little difficult to get working but if you look at some cases in texture packs you can do it.
Thanks...although:
1. Doesn't "power" also increase projectile speed? That's not exactly what I want
2. I think I'll live with using over lays :/
3. Can I do that using text coding? I don't feel like making too many items (and this also reminds me: how can I change an item's nbt data by using a crafting table?)
Oh wait. Forget #3. I didn't reload the page, and the new response wasn't there