Started by
crowinsanity13
on
Topic category: Help with Minecraft modding (Java Edition)
i have a mob called a ghost parasite that when it gets hit, it turns invisible and gets faster, but when it hits you, you start to levitate, sad part is, when it hits my shield or i take fall damage near it, it makes me levitate again, which sucks and its annoying can someone help me out with this? what am i doing wrong? (i changed the cube size to 1, but idk if it works ill test it out later)
there is a "source entity dependency".Use this instead of detecting entity nearby.
now whenever i attack the parasite, it makes me levitate, and when it attacks me, it turns invisible, so its the opposite of what i wanted, ill just reverse the order? idk