mcreator geckolib animation help

Started by BirdDev123 on

Topic category: Plugins and third-party tools

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mcreator geckolib animation help

So I've been trying to make a mod, and I created a custom mob with Blockbench, animated it with the GeckoLib plugin for blockbench, saved it as a .java file, and tried to import it into MCreator. It just showed an error message saying: "Your model is not a valid Java model! Make sure that all model parts have a valid Java name and that your model is in fact a Java model with a valid syntax."

 

please help

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Select an object and it…
Fri, 03/11/2022 - 21:11

Select an object and it should show the texture size near the UV area. Click the button, and change the export version to 1.16.5 MCP(or something like that).